Ook Island Under A New Light
I know I said that if there’s no comic before 1:00 AM CST, there’s no comic, but this isn’t exactly a comic anyway(it’s close enough to 1:00 AM).
I’ve been working on compiling an animation demo reel recently and I have some really nice video to put in there. Then I got to the Ook Island model. Wow. I did not realize how much better my stuff looks today compared to what I worked on in 2011 and 2012. Looking at it up close, 3D cartoons from 1994 looked better than that, although mostly because I didn’t know how to use textures properly yet and they simply couldn’t use textures enough to misuse them. They also didn’t have pesky shadows.
I had tried Blender’s new render engine(Cycles) once before on this model, but at that time it didn’t have full support for all the lights yet(mostly, things were over-lit) and it was still new to everybody. Blender, Cycles, and my 3D skills have gotten much better since that first try a year ago and they keep on improving.